Making of
CopyCat » Devlog
It's started simple, I went to itch.io and found gamejam, one particular jam caught my attention. It was
Minijam 111
It was my first jam!
I waited for it to start.
Then it started and limitation was announced. It was "You are your own enemy". And I immediately thought of that concept
Then I made the graphics.
Made custom character controller.
Programmed buttons.
Then designed the levels. It was very hard, I didn't even know what to make for 6 and 7.
But it went smoothly!
I actually enjoyed making it and enjoyed playing it! It is my first time I want to play my own game!
Then I submited.
And here we are!
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